From 03cfacb36132badf62413669ec7cf17a53e9fd6b Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 15 May 2009 14:23:05 -0500 Subject: *Fix a crash caused by eventai. --HG-- branch : trunk --- src/game/CreatureEventAI.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp index 5a84d43e80f..5c89e5d9022 100644 --- a/src/game/CreatureEventAI.cpp +++ b/src/game/CreatureEventAI.cpp @@ -1283,11 +1283,11 @@ void CreatureEventAI::UpdateAI(const uint32 diff) case EVENT_T_TARGET_HP: case EVENT_T_TARGET_CASTING: case EVENT_T_FRIENDLY_HP: - if (Combat) + if (me->getVictim()) ProcessEvent(*i); break; case EVENT_T_RANGE: - if (Combat) + if (me->getVictim()) if (m_creature->IsInMap(m_creature->getVictim())) if (m_creature->IsInRange(m_creature->getVictim(), (float)(*i).Event.event_param1,(float)(*i).Event.event_param2)) -- cgit v1.2.3