From 0555ec4a35e1ec78efa09fdfc721addd603ea0cd Mon Sep 17 00:00:00 2001 From: Them Date: Mon, 8 Jun 2009 21:56:26 +0200 Subject: *Fix errors with spell_affect table loading --HG-- branch : trunk --- src/game/SpellMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 71857f802d3..e6af1d7ba21 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -1097,7 +1097,7 @@ void SpellMgr::LoadSpellAffects() flag96 dbc_affect; dbc_affect = spellInfo->EffectSpellClassMask[effectId]; - if(dbc_affect[0] == affect[0] || dbc_affect[1] == affect[1] || dbc_affect[2] == affect[2]) + if(dbc_affect[0] == affect[0] && dbc_affect[1] == affect[1] && dbc_affect[2] == affect[2]) { char text[]="ABC"; sLog.outErrorDb("Spell %u listed in `spell_affect` have redundant (same with EffectSpellClassMask%c) data for effect index (%u) and not needed, skipped.", entry, text[effectId], effectId); -- cgit v1.2.3