From 05940192f4cb4cef7b30b7ca76fba5ec4c90a32e Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 6 Aug 2009 11:01:22 -0500 Subject: *Fix a dead loop in 4786. By QAston. --HG-- branch : trunk --- src/game/Player.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src') diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 046332847a9..a49d6ac6d77 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -1623,11 +1623,17 @@ void Player::SendTeleportAckMsg() void Player::TeleportOutOfMap(Map *oldMap) { + while(IsBeingTeleportedFar()) + GetSession()->HandleMoveWorldportAckOpcode(); + if(FindMap() != oldMap) return; TeleportTo(m_homebindMapId, m_homebindX, m_homebindY, m_homebindZ, GetOrientation()); + while(IsBeingTeleportedFar()) + GetSession()->HandleMoveWorldportAckOpcode(); + if(FindMap() == oldMap) { sLog.outCrash("Cannot teleport player out of map!"); -- cgit v1.2.3