From 068b4f96e5f4d57f31ad6c00611f01aad3fab4d3 Mon Sep 17 00:00:00 2001 From: Keader Date: Sun, 7 Jan 2018 20:50:34 -0300 Subject: Core/Spells: Fixed Shapeshift using macro Close #21197 Author: lineagedr (cherry picked from commit 57672fdf259d1106420e6a2c91f6f1b65b00fbc9) --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 5653a456002..1a6100e1ce8 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1620,7 +1620,7 @@ void AuraEffect::HandlePhaseAlwaysVisible(AuraApplication const* aurApp, uint8 m void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mode, bool apply) const { - if (!(mode & AURA_EFFECT_HANDLE_REAL)) + if (!(mode & AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK)) return; SpellShapeshiftFormEntry const* shapeInfo = sSpellShapeshiftFormStore.LookupEntry(GetMiscValue()); -- cgit v1.2.3