From 078f5566409e961cf9b07ffca8b196aeb6297f5c Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 18 Jan 2009 17:55:32 -0600 Subject: *Fix the bug that player turn to wrong direction after charge. --HG-- branch : trunk --- src/game/PointMovementGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp index 31b696bcd3b..bb37d7b9479 100644 --- a/src/game/PointMovementGenerator.cpp +++ b/src/game/PointMovementGenerator.cpp @@ -57,7 +57,7 @@ bool PointMovementGenerator::Update(T &unit, const uint32 &diff) if(i_destinationHolder.HasArrived()) { - unit.StopMoving(); + //unit.StopMoving(); if(!unit.hasUnitState(UNIT_STAT_CHARGING)) MovementInform(unit); return false; -- cgit v1.2.3