From 07f51437fc9ddba2810c090caa76ab294bcf777b Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 22 Jul 2021 10:38:23 +0200 Subject: Core/Auras: Fix incorrect use of GetUnitOwner() in DynObjAura::FillTargetMap Closes #26735 --- src/server/game/Spells/Auras/SpellAuras.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 604f706d01a..daa08f1b95f 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -2404,7 +2404,7 @@ void DynObjAura::FillTargetMap(std::unordered_map& targets, Unit* Cell::VisitAllObjects(GetDynobjOwner(), searcher, radius); // by design WorldObjectSpellAreaTargetCheck allows not-in-world units (for spells) but for auras it is not acceptable - units.erase(std::remove_if(units.begin(), units.end(), [this](Unit* unit) { return !unit->IsSelfOrInSameMap(GetUnitOwner()); }), units.end()); + units.erase(std::remove_if(units.begin(), units.end(), [this](Unit* unit) { return !unit->IsSelfOrInSameMap(GetDynobjOwner()); }), units.end()); for (Unit* unit : units) { -- cgit v1.2.3