From 089105e607c5f5deae3e3562b7af8318598dd01a Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 21 Feb 2009 18:10:41 -0600 Subject: *Fix a crash bug in HandleGroupChangeSubGroupOpcode. --HG-- branch : trunk --- src/game/GroupHandler.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp index 79007564c38..cbbbe885ea2 100644 --- a/src/game/GroupHandler.cpp +++ b/src/game/GroupHandler.cpp @@ -555,8 +555,11 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data ) return; /********************/ - //Do not allow leader to change group of player in combat Player *movedPlayer=objmgr.GetPlayer(name.c_str()); + if(!movePlayer) + return; + + //Do not allow leader to change group of player in combat if (movedPlayer->isInCombat()) { WorldPacket data(SMSG_GROUP_SWAP_FAILED, (0)); -- cgit v1.2.3