From 0aa98a5bc9e6a8646179137f73d115178a815f11 Mon Sep 17 00:00:00 2001 From: NoName <322016+Faq@users.noreply.github.com> Date: Tue, 5 May 2020 22:09:50 +0300 Subject: Core/Maps: fix respawn times for manual respawns (#24571) by joshwhedon (cherry picked from commit 5bbab32793eb66ffb05e88d5dac2bce3de249477) --- src/server/game/Maps/Map.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 091c7c4f88e..23a8689e715 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3216,6 +3216,7 @@ bool Map::CheckRespawn(RespawnInfo* info) void Map::Respawn(RespawnInfo* info, CharacterDatabaseTransaction dbTrans) { info->respawnTime = GameTime::GetGameTime(); + _respawnTimes.increase(info->handle); SaveRespawnInfoDB(*info, dbTrans); } -- cgit v1.2.3