From 0b96a365e212373f966ea40e07035d2512f8f322 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sat, 30 Jul 2022 21:41:24 +0200 Subject: Core/Player: Fix GM character level Fix GM characters using DeathKnight char level even for non-DK chars. Issue added in 4e864848284443428cd7c12d70e64f68cefe84d7 Close #28165 --- src/server/game/Entities/Player/Player.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index a8ddd846cb5..1a6763e059c 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -548,7 +548,10 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo if (m_session->HasPermission(rbac::RBAC_PERM_USE_START_GM_LEVEL)) { - uint32 gm_level = std::max(sWorld->getIntConfig(CONFIG_START_GM_LEVEL), sWorld->getIntConfig(CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL)); + uint32 gm_level = GetClass() != CLASS_DEATH_KNIGHT + ? sWorld->getIntConfig(CONFIG_START_GM_LEVEL) + : std::max(sWorld->getIntConfig(CONFIG_START_GM_LEVEL), sWorld->getIntConfig(CONFIG_START_DEATH_KNIGHT_PLAYER_LEVEL)); + if (gm_level > start_level) start_level = gm_level; } -- cgit v1.2.3