From 0c9e33896f7ca5c42fda426b04369dd8fbd1fd15 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 27 May 2017 00:39:46 +0200 Subject: Initialize variable in constructor, thanks @Lordron --- src/server/game/Entities/AreaTrigger/AreaTrigger.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp index 56b3ac259e6..7fb0e6d2f73 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp +++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp @@ -36,7 +36,7 @@ #include "UpdateData.h" #include -AreaTrigger::AreaTrigger() : WorldObject(false), MapObject(), +AreaTrigger::AreaTrigger() : WorldObject(false), MapObject(), _aurEff(nullptr), _duration(0), _totalDuration(0), _timeSinceCreated(0), _previousCheckOrientation(std::numeric_limits::infinity()), _isRemoved(false), _reachedDestination(true), _lastSplineIndex(0), _movementTime(0), _areaTriggerMiscTemplate(nullptr), _ai() -- cgit v1.2.3