From 0d95e70e7b0e3be037b3faa4fc2e51ee70a455bb Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 31 May 2009 16:28:25 -0500 Subject: [7928] Player must standup at stun (from 1.5 client starting) Author: DonTomika --HG-- branch : trunk --- src/game/Unit.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 57181aa3f77..cff6e0ac853 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -13378,7 +13378,8 @@ void Unit::SetStunned(bool apply) // Creature specific if(GetTypeId() != TYPEID_PLAYER) ((Creature*)this)->StopMoving(); - //else + else + SetStandState(UNIT_STAND_STATE_STAND); // SetUnitMovementFlags(0); //Clear movement flags WorldPacket data(SMSG_FORCE_MOVE_ROOT, 8); -- cgit v1.2.3