From 1129aa7a80b973afd573eb784c9754c0a637f72a Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Fri, 27 Dec 2024 22:13:45 +0100 Subject: Core/Units: updated the rage per melee attack calculation for Cataclysm --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index fc672f94448..587355e5f0c 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2175,7 +2175,7 @@ static uint32 CalcMeleeAttackRageGain(Unit const* attacker, WeaponAttackType att if (!attacker || (attType != BASE_ATTACK && attType != OFF_ATTACK)) return 0; - uint32 rage = uint32(attacker->GetBaseAttackTime(attType) / 1000.f * 1.75f); + uint32 rage = uint32(attacker->GetBaseAttackTime(attType) / 1000.f * 6.5f); if (attType == OFF_ATTACK) rage /= 2; -- cgit v1.2.3