From 12ad39c43cc9ee576289203b76dc8faa0bfde517 Mon Sep 17 00:00:00 2001 From: kiper Date: Tue, 14 Aug 2012 02:08:29 +0200 Subject: Fix code style. --- src/server/game/Entities/Player/Player.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 3236c5e5865..17cead41795 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9936,9 +9936,10 @@ uint8 Player::FindEquipSlot(ItemTemplate const* proto, uint32 slot, bool swap) c break; case INVTYPE_RELIC: { - if(playerClass == CLASS_PALADIN || playerClass == CLASS_DRUID|| - playerClass == CLASS_SHAMAN || playerClass == CLASS_DEATH_KNIGHT) - slots[0] = EQUIPMENT_SLOT_RANGED; + if (playerClass == CLASS_PALADIN || playerClass == CLASS_DRUID || + playerClass == CLASS_SHAMAN || playerClass == CLASS_DEATH_KNIGHT) + slots[0] = EQUIPMENT_SLOT_RANGED; + break; } default: return NULL_SLOT; -- cgit v1.2.3