From 181c671924c22fb92e32b96dd0f63d395b13db4f Mon Sep 17 00:00:00 2001 From: ariel- Date: Fri, 23 Feb 2018 13:15:50 -0300 Subject: Core/Scripts: remove hack that caused aura to not be applied and saved twice on owned auras, causing an error on save - This is handled by group stack rules actually - Also reset removed aura counter when cleaning removed auras Closes #21486 (cherry picked from commit 1074a9b053c7d1fbff1321bf95b15d7be1ee669f) --- src/server/game/Entities/Unit/Unit.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ad91cc9b8ae..ff731c9de7b 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2883,6 +2883,8 @@ void Unit::_DeleteRemovedAuras() delete m_removedAuras.front(); m_removedAuras.pop_front(); } + + m_removedAurasCount = 0; } void Unit::_UpdateSpells(uint32 time) -- cgit v1.2.3