From 19528f54a501f4f137d0a333b8d79d754590f84c Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 14 Dec 2014 16:12:50 +0100 Subject: Core/Spells: Fixed player spells with only spellpower scaling doing no damage --- src/server/game/Spells/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 9f53a2da031..d2201525264 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -561,7 +561,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) } } - if (m_originalCaster && damage > 0 && apply_direct_bonus) + if (m_originalCaster && apply_direct_bonus) { damage = m_originalCaster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); damage = unitTarget->SpellDamageBonusTaken(m_originalCaster, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); -- cgit v1.2.3