From 1aa294d3e90eac8d5f3b28f332411bec47f8e44c Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 9 Jan 2011 15:14:44 +0100 Subject: Core/Players: Fixed typo in updating soulbound trade times (check every second, not every 1000 seconds) --- src/server/game/Entities/Player/Player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7ed20819e68..8d330143ae1 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1305,7 +1305,8 @@ void Player::Update(uint32 p_time) if (now > m_Last_tick) UpdateItemDuration(uint32(now - m_Last_tick)); - if (now > m_Last_tick + IN_MILLISECONDS) + // check every second + if (now > m_Last_tick + 1) UpdateSoulboundTradeItems(); if (!m_timedquests.empty()) -- cgit v1.2.3