From 1ab06e8f93f8b3b9c94f161774b5fc9523ef3535 Mon Sep 17 00:00:00 2001 From: Ramus Date: Sat, 19 Mar 2011 12:53:17 +0100 Subject: Scripts/Spells: Fixed Death Knight Spell Deflection --- src/server/scripts/Spells/spell_dk.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index 969a236d19f..8e4e9517e94 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -428,7 +428,7 @@ class spell_dk_spell_deflection : public SpellScriptLoader void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // You have a chance equal to your Parry chance - if ((dmgInfo.GetDamageType() == DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance())) + if ((dmgInfo.GetDamageType() == SPELL_DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance())) absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } -- cgit v1.2.3