From 1b1d7507f1c3ea768f3fdaf4e1729b66fe590a68 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 29 Apr 2011 21:00:56 +0200 Subject: Core/Items: Fixed damage issues --- src/server/game/Globals/ObjectMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index f1225706d50..5dab1e0acc9 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2348,8 +2348,8 @@ void ObjectMgr::LoadItemTemplates() for (uint8 i = 0; i < MAX_ITEM_PROTO_DAMAGES; ++i) { - itemTemplate.Damage[i].DamageMax = fields[50 + i*3].GetFloat(); - itemTemplate.Damage[i].DamageMin = fields[51 + i*3].GetFloat(); + itemTemplate.Damage[i].DamageMin = fields[50 + i*3].GetFloat(); + itemTemplate.Damage[i].DamageMax = fields[51 + i*3].GetFloat(); itemTemplate.Damage[i].DamageType = uint32(fields[52 + i*3].GetUInt8()); } -- cgit v1.2.3