From 1b8007767a3382d70f789f8e4af4d35a8bc39023 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 5 Nov 2010 23:41:31 +0100 Subject: Scripts/Quests: Fixed quest "They're Alive! Maybe...", patch by erocoloco@hotmail.com Closes issue #4645. --HG-- branch : trunk --- src/server/scripts/Kalimdor/bloodmyst_isle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp index 90a372bc3bc..2a2ce9fb3ba 100644 --- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp @@ -68,7 +68,7 @@ public: case 0: spawnCreatureID = 17681; if (Killer->GetTypeId() == TYPEID_PLAYER) - CAST_PLR(Killer)->KilledMonsterCredit(spawnCreatureID, me->GetGUID()); + CAST_PLR(Killer)->KilledMonsterCredit(spawnCreatureID, 0); break; case 1: case 2: -- cgit v1.2.3