From 1c063696ace9c04bad3ad05df11dcaa472a997db Mon Sep 17 00:00:00 2001 From: Ramusik Date: Mon, 11 Apr 2011 13:26:28 +0300 Subject: Learn all my spells command should learn obly player's skills --- src/server/scripts/Commands/cs_learn.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Commands/cs_learn.cpp b/src/server/scripts/Commands/cs_learn.cpp index d78da696987..0b45273d763 100644 --- a/src/server/scripts/Commands/cs_learn.cpp +++ b/src/server/scripts/Commands/cs_learn.cpp @@ -795,9 +795,13 @@ public: return true; uint32 family = clsEntry->spellfamily; - for (uint32 i = 0; i < sSpellStore.GetNumRows(); ++i) + for (uint32 i = 0; i < sSkillLineAbilityStore.GetNumRows(); ++i) { - SpellEntry const *spellInfo = sSpellStore.LookupEntry(i); + SkillLineAbilityEntry const *entry = sSkillLineAbilityStore.LookupEntry(i); + if (!entry) + continue; + + SpellEntry const *spellInfo = sSpellStore.LookupEntry(entry->spellId); if (!spellInfo) continue; @@ -822,7 +826,7 @@ public: if (!SpellMgr::IsSpellValid(spellInfo,handler->GetSession()->GetPlayer(),false)) continue; - handler->GetSession()->GetPlayer()->learnSpell(i, false); + handler->GetSession()->GetPlayer()->learnSpell(spellInfo->Id, false); } handler->SendSysMessage(LANG_COMMAND_LEARN_CLASS_SPELLS); -- cgit v1.2.3