From 1c56c41d60972d8b3cab237b64c93f26b4979b35 Mon Sep 17 00:00:00 2001 From: mik1893 Date: Tue, 26 Aug 2014 09:40:34 +0200 Subject: Update comments for df744c7 --- src/server/game/Spells/Spell.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 4172785cff4..de6effb8b14 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6446,11 +6446,11 @@ bool Spell::CheckEffectTarget(Unit const* target, uint32 eff, Position const* lo break; } - // check for ignore self on the effect itself + // check for ignore LOS on the effect itself if (m_spellInfo->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS || DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_spellInfo->Id, NULL, SPELL_DISABLE_LOS)) return true; - // if is a triggered spell, i need to check for los disable on the aura triggering it and inherit that behaviour + // if spell is triggered, need to check for LOS disable on the aura triggering it and inherit that behaviour if (IsTriggered() && m_triggeredByAuraSpell && (m_triggeredByAuraSpell->AttributesEx2 & SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS || DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, m_triggeredByAuraSpell->Id, NULL, SPELL_DISABLE_LOS))) return true; -- cgit v1.2.3