From 1c606d0d0c7fcfb8874f0091d6af0242c88a54d8 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 17 Aug 2011 12:02:34 +0200 Subject: Core/Battlegrounds: Don't send SOTA transports removal twice --- src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src') diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp index ce62a20d035..8f0e285f4bc 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp @@ -60,11 +60,9 @@ bool BattlegroundSA::SetupBattleground() bool BattlegroundSA::ResetObjs() { - - for (int i = BG_SA_BOAT_ONE; i <= BG_SA_BOAT_TWO; i++) - for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) - if (Player *plr = ObjectAccessor::FindPlayer(itr->first)) - SendTransportsRemove(plr); + for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) + if (Player *plr = ObjectAccessor::FindPlayer(itr->first)) + SendTransportsRemove(plr); uint32 atF = BG_SA_Factions[Attackers]; uint32 defF = BG_SA_Factions[Attackers ? TEAM_ALLIANCE : TEAM_HORDE]; -- cgit v1.2.3