From 1cf5f6e82ed54ea95bb388a5c07e3f5a91a25e43 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 5 May 2021 22:10:55 +0200 Subject: Core/PacketIO: Fixed combat log packets not being sent to self --- src/server/game/Entities/Unit/Unit.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 93c2e725fca..af0cfc6be38 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -14524,8 +14524,12 @@ struct CombatLogSender void Unit::SendCombatLogMessage(WorldPackets::CombatLog::CombatLogServerPacket* combatLog) const { - CombatLogSender combatLogCustomizer(combatLog); - Trinity::MessageDistDeliverer notifier(this, combatLogCustomizer, GetVisibilityRange()); + CombatLogSender combatLogSender(combatLog); + + if (Player const* self = ToPlayer()) + combatLogSender(self); + + Trinity::MessageDistDeliverer notifier(this, combatLogSender, GetVisibilityRange()); Cell::VisitWorldObjects(this, notifier, GetVisibilityRange()); } -- cgit v1.2.3