From 1d09bd112aeab42d84880d9aff29bf6ee67f9112 Mon Sep 17 00:00:00 2001 From: offl Date: Fri, 15 Jan 2021 01:53:43 +0200 Subject: DB/Creature: Remove UNIT_FLAG_STUNNED in more cases Ref #25764 (cherry picked from commit 7b79adf5b1c9e482d061076065687ab8d058e59c) --- .../scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp | 2 +- src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 5bb2abc3814..25d74a7300e 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -197,6 +197,7 @@ struct npc_headless_horseman_head : public PassiveAI void HandleInitialSetup() { DoCastSelf(SPELL_HEADLESS_HORSEMAN_C_HEAD_STUN); + me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); _phase = PHASE_1; _events.SetPhase(PHASE_1); } @@ -206,7 +207,6 @@ struct npc_headless_horseman_head : public PassiveAI _events.Reset(); me->GetMotionMaster()->Clear(); HandleInitialSetup(); - me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); PassiveAI::JustReachedHome(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index 77a328c58fe..dfe596d4684 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -379,7 +379,6 @@ struct boss_thaddius : public BossAI me->CastSpell(me, SPELL_THADDIUS_SPARK_VISUAL, true); ballLightningUnlocked = false; me->RemoveAura(SPELL_THADDIUS_INACTIVE_VISUAL); - me->RemoveUnitFlag(UNIT_FLAG_STUNNED); me->SetImmuneToPC(false); DoZoneInCombat(); -- cgit v1.2.3