From 1e1d95fe3aab892e5175ddd5f18b772ffca01c08 Mon Sep 17 00:00:00 2001 From: QAston Date: Sun, 8 Mar 2009 22:03:25 +0100 Subject: *Fix typos in Guardian Spirit code. --HG-- branch : trunk --- src/game/Unit.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 6fe15958541..271a85a4808 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -2003,16 +2003,15 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe case SPELLFAMILY_PRIEST: { // Guardian Spirit - if (spellProto->SpellFamilyFlags.IsEqual(0x400, 0, 0xC0000000)) + if (spellProto->Id==47788) { if (pVictim->GetHealth() <= RemainingDamage) // Killing Blow { - healAmount = pVictim->GetMaxHealth(); + healAmount = pVictim->GetMaxHealth()/2; healCaster = pVictim; healSpell = 48153; currentAbsorb = mod->m_amount; RemainingDamage=0; - break; } } -- cgit v1.2.3