From 1f98435fda17d6fbf18130ebd9a2cef1266e1288 Mon Sep 17 00:00:00 2001 From: Rochet2 Date: Sun, 9 Mar 2014 22:23:48 +0200 Subject: Update Player.cpp Dont trigger save hook on player create --- src/server/game/Entities/Player/Player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b08df4ebb10..e986efa2b6c 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -19118,7 +19118,8 @@ void Player::SaveToDB(bool create /*=false*/) TC_LOG_DEBUG("entities.unit", "The value of player %s at save: ", m_name.c_str()); outDebugValues(); - sScriptMgr->OnPlayerSave(this); + if (!create) + sScriptMgr->OnPlayerSave(this); PreparedStatement* stmt = NULL; uint8 index = 0; -- cgit v1.2.3