From 1fa268b6729fa5fcc35cf096346be57a0cebcb35 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 2 Jun 2013 17:44:58 +0200 Subject: Core/PacketIO: Fixed structure of CMSG_VOID_STORAGE_TRANSFER --- src/server/game/Handlers/VoidStorageHandler.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Handlers/VoidStorageHandler.cpp b/src/server/game/Handlers/VoidStorageHandler.cpp index f56a116a909..7ac4f687509 100644 --- a/src/server/game/Handlers/VoidStorageHandler.cpp +++ b/src/server/game/Handlers/VoidStorageHandler.cpp @@ -246,8 +246,6 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) npcGuid[7] = recvData.ReadBit(); - recvData.FlushBits(); - for (uint32 i = 0; i < countDeposit; ++i) { recvData.ReadByteSeq(itemGuids[i][6]); @@ -266,8 +264,8 @@ void WorldSession::HandleVoidStorageTransfer(WorldPacket& recvData) for (uint32 i = 0; i < countWithdraw; ++i) { recvData.ReadByteSeq(itemIds[i][3]); - recvData.ReadByteSeq(itemIds[i][1]); recvData.ReadByteSeq(itemIds[i][0]); + recvData.ReadByteSeq(itemIds[i][1]); recvData.ReadByteSeq(itemIds[i][6]); recvData.ReadByteSeq(itemIds[i][2]); recvData.ReadByteSeq(itemIds[i][7]); -- cgit v1.2.3