From 1fd2292d7319a42197ac1f73a4825b86b5527764 Mon Sep 17 00:00:00 2001 From: QAston Date: Sun, 24 Jan 2010 15:08:05 +0100 Subject: *Some optimisation in Unit::HasNegativeAuraWithInterruptFlag. --HG-- branch : trunk --- src/game/Unit.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index b16f7f7a9dc..2ef69144086 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -4552,6 +4552,8 @@ bool Unit::HasAuraTypeWithValue(AuraType auratype, uint32 value) const bool Unit::HasNegativeAuraWithInterruptFlag(uint32 flag) { + if (!(m_interruptMask & flag)) + return false; for (AuraApplicationList::iterator iter = m_interruptableAuras.begin(); iter != m_interruptableAuras.end(); ++iter) { if (!(*iter)->IsPositive() && (*iter)->GetBase()->GetSpellProto()->AuraInterruptFlags & flag) -- cgit v1.2.3