From 1fd95cef7cd427a7d9f32a308342a3aa5de794b9 Mon Sep 17 00:00:00 2001 From: Keader Date: Sun, 29 Aug 2021 17:09:48 -0300 Subject: Scripts/Black Temple: Removed Illidari Council Enconter Frame --- src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp index a8f90ff8c6d..e3973970bee 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp @@ -153,10 +153,7 @@ struct boss_illidari_council : public BossAI for (uint32 bossData : CouncilData) { if (Creature* council = instance->GetCreature(bossData)) - { - instance->SendEncounterUnit(ENCOUNTER_FRAME_ENGAGE, council); DoZoneInCombat(council); - } } events.ScheduleEvent(EVENT_EMPYREAL_EQUIVALENCY, 2s); events.ScheduleEvent(EVENT_BERSERK, 15min); @@ -170,10 +167,6 @@ struct boss_illidari_council : public BossAI if (!me->IsInEvadeMode()) { _inCombat = false; - for (uint32 bossData : CouncilData) - if (Creature* council = instance->GetCreature(bossData)) - instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, council); - summons.DespawnAll(); _DespawnAtEvade(); } @@ -190,7 +183,6 @@ struct boss_illidari_council : public BossAI if (Creature* council = instance->GetCreature(bossData)) { // Allow loot - instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, council); council->LowerPlayerDamageReq(council->GetMaxHealth()); council->CastSpell(council, SPELL_QUIET_SUICIDE, true); } -- cgit v1.2.3