From 2007bbbd95a0db813636fb9004b9f181cd42ec3c Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 8 May 2009 09:55:39 -0500 Subject: *Fix a bug that spell mod is calculated twice. --HG-- branch : trunk --- src/game/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index e1ee5f77435..5934542f64f 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2302,7 +2302,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect* triggeredByAura // calculate cast time (calculated after first CheckCast check to prevent charge counting for first CheckCast fail) m_casttime = GetSpellCastTime(m_spellInfo, this); - m_caster->ModSpellCastTime(m_spellInfo, m_casttime, this); + //m_caster->ModSpellCastTime(m_spellInfo, m_casttime, this); // set timer base at cast time ReSetTimer(); -- cgit v1.2.3