From 2008cb7dd33411a381911c6b64e4ebf96fa8c39f Mon Sep 17 00:00:00 2001 From: offl Date: Fri, 22 May 2020 00:32:06 +0200 Subject: DB/Quest: Convert & update support for 'Prisoners of Wyrmskull' to SAI Closes #24650 --- src/server/scripts/World/go_scripts.cpp | 63 --------------------------------- 1 file changed, 63 deletions(-) (limited to 'src') diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index a863076fded..57ecc3fcc47 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -27,7 +27,6 @@ go_scourge_cage go_jotunheim_cage go_table_theka go_soulwell -go_dragonflayer_cage go_amberpine_outhouse go_hive_pod go_veil_skith_cage @@ -788,67 +787,6 @@ class go_soulwell : public GameObjectScript } }; -/*###### -## Quest 11255: Prisoners of Wyrmskull -## go_dragonflayer_cage -######*/ - -enum PrisonersOfWyrmskull -{ - QUEST_PRISONERS_OF_WYRMSKULL = 11255, - NPC_PRISONER_PRIEST = 24086, - NPC_PRISONER_MAGE = 24088, - NPC_PRISONER_WARRIOR = 24089, - NPC_PRISONER_PALADIN = 24090 -}; - -class go_dragonflayer_cage : public GameObjectScript -{ -public: - go_dragonflayer_cage() : GameObjectScript("go_dragonflayer_cage") { } - - struct go_dragonflayer_cageAI : public GameObjectAI - { - go_dragonflayer_cageAI(GameObject* go) : GameObjectAI(go) { } - - bool GossipHello(Player* player) override - { - me->UseDoorOrButton(); - if (player->GetQuestStatus(QUEST_PRISONERS_OF_WYRMSKULL) != QUEST_STATUS_INCOMPLETE) - return true; - - Creature* pPrisoner = me->FindNearestCreature(NPC_PRISONER_PRIEST, 2.0f); - if (!pPrisoner) - { - pPrisoner = me->FindNearestCreature(NPC_PRISONER_MAGE, 2.0f); - if (!pPrisoner) - { - pPrisoner = me->FindNearestCreature(NPC_PRISONER_WARRIOR, 2.0f); - if (!pPrisoner) - pPrisoner = me->FindNearestCreature(NPC_PRISONER_PALADIN, 2.0f); - } - } - - if (!pPrisoner || !pPrisoner->IsAlive()) - return true; - - Quest const* qInfo = sObjectMgr->GetQuestTemplate(QUEST_PRISONERS_OF_WYRMSKULL); - if (qInfo) - { - /// @todo prisoner should help player for a short period of time - player->KilledMonsterCredit(qInfo->RequiredNpcOrGo[0]); - pPrisoner->DisappearAndDie(); - } - return true; - } - }; - - GameObjectAI* GetAI(GameObject* go) const override - { - return new go_dragonflayer_cageAI(go); - } -}; - /*###### ## go_amberpine_outhouse ######*/ @@ -1706,7 +1644,6 @@ void AddSC_go_scripts() new go_table_theka(); new go_inconspicuous_landmark(); new go_soulwell(); - new go_dragonflayer_cage(); new go_amberpine_outhouse(); new go_hive_pod(); new go_massive_seaforium_charge(); -- cgit v1.2.3