From 20ef64c8d8da9ca64ec752ce65f5bfe16ec6bdc4 Mon Sep 17 00:00:00 2001 From: treeston Date: Fri, 3 Jun 2016 17:57:05 +0200 Subject: AI/PlayerAI: Fix potential edge case crash. (cherry picked from commit 2d2544fab025689912bc94d39b41bd86540ec1be) --- src/server/game/AI/PlayerAI/PlayerAI.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/PlayerAI/PlayerAI.cpp b/src/server/game/AI/PlayerAI/PlayerAI.cpp index a143dd6056a..ec7df34613f 100644 --- a/src/server/game/AI/PlayerAI/PlayerAI.cpp +++ b/src/server/game/AI/PlayerAI/PlayerAI.cpp @@ -772,7 +772,7 @@ PlayerAI::TargetedSpell SimpleCharmedPlayerAI::SelectAppropriateCastForSpec() VerifyAndPushSpellCast(spells, SPELL_BLIND, TARGET_VICTIM, 2); VerifyAndPushSpellCast(spells, SPELL_CLOAK_OF_SHADOWS, TARGET_NONE, 2); - uint32 builder, finisher; + uint32 builder = 0, finisher = 0; switch (GetSpec()) { case TALENT_SPEC_ROGUE_ASSASSINATION: -- cgit v1.2.3