From 21797c6c4f1cfee479911f58df9b3e6b6f8a2c4d Mon Sep 17 00:00:00 2001 From: Snapper Date: Sat, 9 Jul 2016 21:36:04 +0200 Subject: Core/Misc: kill whitespace and use enum instead of hardcoded value. --- src/server/game/Entities/Player/Player.cpp | 2 +- src/server/scripts/Northrend/zone_borean_tundra.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bfdce81daa3..aac22f1a150 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15698,7 +15698,7 @@ void Player::SetQuestStatus(uint32 questId, QuestStatus status, bool update /*= if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId)) { m_QuestStatus[questId].Status = status; - + if (!quest->IsAutoComplete()) m_QuestStatusSave[questId] = QUEST_DEFAULT_SAVE_TYPE; } diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index e4829066ef8..b31059cd5d2 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -2275,7 +2275,7 @@ public: { me->StopMoving(); me->SetUInt32Value(UNIT_NPC_FLAGS, 0); - me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); if (Player* player = ObjectAccessor::GetPlayer(*me, uiPlayerGUID)) me->SetFacingToObject(player); uiEventTimer = 3000; -- cgit v1.2.3