From 21a4acfb283f1301dadef1d497aa00e7632276fe Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 6 Dec 2024 19:58:33 +0100 Subject: DB/Creatures: Add missing PvPFlags to many creatures --- src/server/scripts/World/npcs_special.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src') diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index e9f6fa7f605..b44cd950b87 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -897,9 +897,6 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff) if (Creature* Patient = me->SummonCreature(patientEntry, **point, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5s)) { - //303, this flag appear to be required for client side item->spell to work (TARGET_SINGLE_FRIEND) - Patient->SetUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED); - Patients.push_back(Patient->GetGUID()); ENSURE_AI(npc_injured_patient::npc_injured_patientAI, Patient->AI())->DoctorGUID = me->GetGUID(); ENSURE_AI(npc_injured_patient::npc_injured_patientAI, Patient->AI())->Coord = *point; -- cgit v1.2.3