From 21ad8761e9a6621b58262f89da9a0052d3aa0e6a Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 27 Jan 2018 13:06:48 +0100 Subject: Core/Spells: Exclude spells with no MaxLevel from coefficient downranking penalty --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d520268d9b5..ec895ae9ab6 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2354,7 +2354,7 @@ uint32 Unit::CalculateDamage(WeaponAttackType attType, bool normalized, bool add float Unit::CalculateSpellpowerCoefficientLevelPenalty(SpellInfo const* spellProto) const { - if (getLevel() < spellProto->MaxLevel) + if (!spellProto->MaxLevel || getLevel() < spellProto->MaxLevel) return 1.0f; return std::max(0.0f, std::min(1.0f, (22.0f + spellProto->MaxLevel - getLevel()) / 20.0f)); -- cgit v1.2.3