From 22bd06fc57eb0af599f4c9e5181bf702c769b90a Mon Sep 17 00:00:00 2001 From: QAston Date: Sat, 4 Feb 2012 18:28:56 +0100 Subject: Typofix. Sorry for that :( --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index d285660259d..dc804d72103 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1409,7 +1409,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA // For delayed spells immunity may be applied between missile launch and hit - check immunity for that case // disable effects to which unit is immune for (uint32 effectNumber = 0; effectNumber < MAX_SPELL_EFFECTS; ++effectNumber) - if (effectMask & (1 << effectNumber) && !unit->IsImmunedToSpellEffect(m_spellInfo, effectNumber)) + if (effectMask & (1 << effectNumber) && unit->IsImmunedToSpellEffect(m_spellInfo, effectNumber)) effectMask &= ~(1 << effectNumber); if (!effectMask || (m_spellInfo->Speed && (unit->IsImmunedToDamage(m_spellInfo) || unit->IsImmunedToSpell(m_spellInfo)))) return SPELL_MISS_IMMUNE; -- cgit v1.2.3