From 22c7db127886c9c24c7eef0ce1640c323b01ef35 Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 10 Dec 2008 15:54:54 -0600 Subject: *Fix a bug that makes creatures stunned/rooted forever. --HG-- branch : trunk --- src/game/Unit.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index ec3f687f0e6..81e6fa521b0 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -12678,13 +12678,13 @@ void Unit::SetControlled(bool apply, UnitState state) switch(state) { case UNIT_STAT_STUNNED: if(HasAuraType(SPELL_AURA_MOD_STUN)) return; - else(SetStunned(false)); + else SetStunned(false); break; case UNIT_STAT_ROOT: if(HasAuraType(SPELL_AURA_MOD_ROOT)) return; - else(SetRooted(false)); + else SetRooted(false); break; case UNIT_STAT_CONFUSED:if(HasAuraType(SPELL_AURA_MOD_CONFUSE)) return; - else(SetConfused(false)); + else SetConfused(false); break; case UNIT_STAT_FLEEING: if(HasAuraType(SPELL_AURA_MOD_FEAR)) return; - else(SetFeared(false)); + else SetFeared(false); break; default: return; } -- cgit v1.2.3