From 2364aa59d88693a4c0fcf24f841b0083a74b076a Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sat, 16 Dec 2017 19:00:19 +0100 Subject: Core/Spells: Fixed Naxx Anub Scarab Summoning Spell Reduce spell radius of 28864 and 29105 from 100 yards to 10 yards to spawn scarabs closer (cherry picked from commit 72e97d330bd4d696255eee7046a27a9f8b3d6ae1) --- src/server/game/Spells/SpellMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index f0d4d14bdd8..122a002f1a8 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3653,6 +3653,12 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13); // 50000yd }); + // Summon Corpse Scarabs + ApplySpellFix({ 28864, 29105 }, [](SpellInfo* spellInfo) + { + const_cast(spellInfo->GetEffect(EFFECT_0))->RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS); + }); + // // VIOLET HOLD SPELLS // -- cgit v1.2.3