From 24a3f6c27c26b273de9b931c174bc5fd08fca7f4 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Sat, 25 Aug 2012 01:44:05 +0200 Subject: Core/Battlefield: Fix queue invite in war time --- src/server/game/Battlefield/Battlefield.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index d159580d189..f074975c6a5 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -133,7 +133,7 @@ bool Battlefield::Update(uint32 diff) m_Timer -= diff; // Invite players a few minutes before the battle's beginning - if (!m_StartGrouping && m_Timer <= m_StartGroupingTimer) + if (!IsWarTime() && !m_StartGrouping && m_Timer <= m_StartGroupingTimer) { m_StartGrouping = true; InvitePlayersInZoneToQueue(); -- cgit v1.2.3