From 258df112a8c739fc4d18f975ceabcdc15612b6ec Mon Sep 17 00:00:00 2001 From: Aokromes Date: Tue, 2 Jul 2013 17:38:07 +0200 Subject: Core/Scripting: Allow Headless Horseman to be attacked Fix by digz6666. Note: this script needs rewrite, any pull request doing it is welcome. Closes #3568 --- .../scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index baac9609c57..fd382e1933f 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -435,6 +435,7 @@ public: headGUID = 0; } + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); //if (instance) // instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED); } -- cgit v1.2.3