From 25a987496c4d390f15e67c1465a682523ed03403 Mon Sep 17 00:00:00 2001 From: ccrs Date: Sun, 12 Jan 2020 00:14:45 +0100 Subject: Scripts/ICC: include missing call from UnitAI::JustExitedCombat override in npc_green_dragon_combat_trigger (cherry picked from commit 330cbb55fb8597cd3adc09f15a753024b4c956cb) --- .../scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index 73da8778fa2..fead092d3cd 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -536,7 +536,10 @@ class npc_green_dragon_combat_trigger : public CreatureScript void JustExitedCombat() override { + EngagementOver(); + me->setActive(false); + // JustExitedCombat is called on death too, so if creature is dead, avoid "respawn" event if (!me->IsAlive()) return; -- cgit v1.2.3