From 25d2ab9172972a66c28296681e871baeddcd1460 Mon Sep 17 00:00:00 2001 From: Spp Date: Mon, 17 Sep 2012 12:04:35 +0200 Subject: Revert last change. Leaving UpdateField names "as is" --- src/server/game/DataStores/DBCStructure.h | 2 +- .../Entities/Object/Updates/UpdateFieldFlags.cpp | 12 ++++++------ .../game/Entities/Object/Updates/UpdateFields.h | 6 +++--- src/server/game/Entities/Player/Player.cpp | 22 +++++++++++----------- src/server/game/Entities/Player/Player.h | 2 +- 5 files changed, 22 insertions(+), 22 deletions(-) (limited to 'src') diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index e6437889e9b..ef949f43f49 100755 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -645,7 +645,7 @@ struct CharTitlesEntry // 18 string flag, unused //char* name2[16]; // 19-34, unused // 35 string flag, unused - uint32 bit_index; // 36 used in PLAYER_CHOSEN_TITLE and 1<LoadFromDB(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADSOCIALLIST), GetGUIDLow()); - // check PLAYER_CHOSEN_TITLE compatibility with PLAYER_FIELD_KNOWN_TITLES - // note: PLAYER_FIELD_KNOWN_TITLES updated at quest status loaded + // check PLAYER_CHOSEN_TITLE compatibility with PLAYER__FIELD_KNOWN_TITLES + // note: PLAYER__FIELD_KNOWN_TITLES updated at quest status loaded uint32 curTitle = fields[46].GetUInt32(); if (curTitle && !HasTitle(curTitle)) curTitle = 0; @@ -18713,7 +18713,7 @@ void Player::SaveToDB(bool create /*=false*/) ss.str(""); for (uint32 i = 0; i < KNOWN_TITLES_SIZE*2; ++i) - ss << GetUInt32Value(PLAYER_FIELD_KNOWN_TITLES + i) << ' '; + ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << ' '; stmt->setString(index++, ss.str()); stmt->setUInt8(index++, GetByteValue(PLAYER_FIELD_BYTES, 2)); @@ -18824,7 +18824,7 @@ void Player::SaveToDB(bool create /*=false*/) ss.str(""); for (uint32 i = 0; i < KNOWN_TITLES_SIZE*2; ++i) - ss << GetUInt32Value(PLAYER_FIELD_KNOWN_TITLES + i) << ' '; + ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << ' '; stmt->setString(index++, ss.str()); stmt->setUInt8(index++, GetByteValue(PLAYER_FIELD_BYTES, 2)); @@ -23619,7 +23619,7 @@ bool Player::HasTitle(uint32 bitIndex) uint32 fieldIndexOffset = bitIndex / 32; uint32 flag = 1 << (bitIndex % 32); - return HasFlag(PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag); + return HasFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag); } void Player::SetTitle(CharTitlesEntry const* title, bool lost) @@ -23629,17 +23629,17 @@ void Player::SetTitle(CharTitlesEntry const* title, bool lost) if (lost) { - if (!HasFlag(PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag)) + if (!HasFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag)) return; - RemoveFlag(PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag); + RemoveFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag); } else { - if (HasFlag(PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag)) + if (HasFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag)) return; - SetFlag(PLAYER_FIELD_KNOWN_TITLES + fieldIndexOffset, flag); + SetFlag(PLAYER__FIELD_KNOWN_TITLES + fieldIndexOffset, flag); } WorldPacket data(SMSG_TITLE_EARNED, 4 + 4); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index b0f8eb132b3..5637b3b5af0 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -402,7 +402,7 @@ enum PlayerFlags PLAYER_FLAGS_UNK31 = 0x80000000 }; -// used for PLAYER_FIELD_KNOWN_TITLES field (uint64), (1<