From 26cbf5f6ba0e97fc3681d71dbd2ac498e80a0f44 Mon Sep 17 00:00:00 2001 From: QAston Date: Mon, 4 Mar 2013 16:30:54 +0100 Subject: Core/Entities: nullify m_uint32Values after object deletion for better detection of access to deleted objects. --- src/server/game/Entities/Object/Object.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index d8209ff9de9..f7a9ebcbfb1 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -118,6 +118,7 @@ Object::~Object() } delete [] m_uint32Values; + m_uint32Values = 0; } void Object::_InitValues() -- cgit v1.2.3