From 2921e28de38d539f2ac82f11be2a9721eb6cc92d Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 21 Apr 2012 20:10:11 +0200 Subject: Core/Maps: Increased default ground search range, 10 yards was insufficient for many flying creatures --- src/server/game/Maps/Map.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 766e3d23f93..6ba08646f25 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -228,7 +228,7 @@ enum LevelRequirementVsMode #define MAX_HEIGHT 100000.0f // can be use for find ground height at surface #define INVALID_HEIGHT -100000.0f // for check, must be equal to VMAP_INVALID_HEIGHT, real value for unknown height is VMAP_INVALID_HEIGHT_VALUE #define MAX_FALL_DISTANCE 250000.0f // "unlimited fall" to find VMap ground if it is available, just larger than MAX_HEIGHT - INVALID_HEIGHT -#define DEFAULT_HEIGHT_SEARCH 10.0f // default search distance to find height at nearby locations +#define DEFAULT_HEIGHT_SEARCH 50.0f // default search distance to find height at nearby locations #define MIN_UNLOAD_DELAY 1 // immediate unload typedef std::map CreatureGroupHolderType; -- cgit v1.2.3