From 2a0e9633b6727feb5df3c2df4547730cd57fd366 Mon Sep 17 00:00:00 2001 From: kik0 Date: Tue, 11 Nov 2025 13:58:00 -0500 Subject: Core/Vehicles: Prevent players from eating and drinking while on vehicles (#31367) Don't drink and drive --- src/server/game/Entities/Vehicle/Vehicle.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 14ec0f18a8d..e746cc0fafd 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -851,6 +851,9 @@ bool VehicleJoinEvent::Execute(uint64, uint32) player->SendOnCancelExpectedVehicleRideAura(); if (!veSeat->HasFlag(VEHICLE_SEAT_FLAG_B_KEEP_PET)) player->UnsummonPetTemporaryIfAny(); + + // This is not perfectly mirroring official behavior (aura removal is delayed, most likely on heartbeat) + player->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_NOT_SEATED); } if (veSeat->HasFlag(VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE)) -- cgit v1.2.3