From 1e90b096cafa9cfb9eeb06015f85ea8c4b285226 Mon Sep 17 00:00:00 2001 From: Rushor Date: Fri, 6 Feb 2015 22:15:07 +0100 Subject: Scripts/Arcatraz: Warden Mellichar - Set summoned Units in Combat --- src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src') diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 2407f3980de..9ffc151b3b9 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -338,6 +338,13 @@ class npc_warden_mellichar : public CreatureScript IsRunning = true; } + void JustSummoned(Creature* summon) override + { + DoZoneInCombat(summon); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true)) + summon->AI()->AttackStart(target); + } + bool CanProgress() { if (Phase == 7 && instance->GetData(DATA_WARDEN_4) == DONE) -- cgit v1.2.3