From 2a62e7079573db8a28b9843da33de6786a28665d Mon Sep 17 00:00:00 2001 From: Warpten Date: Mon, 10 Jun 2013 12:41:04 +0200 Subject: Core/Movement: Fixed player death caused by MSG_MOVE_STOP_PITCH. Loopings, yay! --- src/server/game/Movement/MovementStructures.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Movement/MovementStructures.cpp b/src/server/game/Movement/MovementStructures.cpp index 212f5f67cbc..632e8017898 100644 --- a/src/server/game/Movement/MovementStructures.cpp +++ b/src/server/game/Movement/MovementStructures.cpp @@ -1462,9 +1462,9 @@ MovementStatusElements const MovementStopAscend[] = MovementStatusElements const MovementStopPitch[] = { - MSEPositionY, MSEPositionX, MSEPositionZ, + MSEPositionY, MSEHasGuidByte0, MSEHasGuidByte5, MSEHasGuidByte3, -- cgit v1.2.3