From 2c153b8a437dbf78646cc7463722bcfdd132eef9 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 7 Jun 2012 15:02:51 +0200 Subject: Core/Movement: Fixed Unit::SetFacingTo --- src/server/game/Entities/Unit/Unit.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d415d06e76f..0ea8731e591 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -17553,6 +17553,7 @@ void Unit::SetInFront(Unit const* target) void Unit::SetFacingTo(float ori) { Movement::MoveSplineInit init(*this); + init.MoveTo(GetPositionX(), GetPositionY(), GetPositionZMinusOffset()); init.SetFacing(ori); init.Launch(); } -- cgit v1.2.3