From 2cb1987a0a3f9f222e2cf29efb64bc6af74c57a9 Mon Sep 17 00:00:00 2001 From: j4r0d Date: Fri, 31 Dec 2010 00:10:49 +0100 Subject: Core/Spells: Fix Sacred Shield proccing on attacker Signed-off-by: Machiavelli --- src/server/game/Entities/Unit/Unit.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d3ca2ac39d2..b6ded83d206 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6493,10 +6493,9 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger return false; } else if (damage > 0) - { triggered_spell_id = 58597; - target = this; - } + + target = this; break; } // Righteous Vengeance -- cgit v1.2.3