From 2cd4ea9b6bfea9a85c13f039c2ea2f23bf0795b8 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Sun, 19 Oct 2014 14:08:03 +0200 Subject: Core/Misc: Remove dead code Remove a double check on result of same function, with the 2nd being always true. (cherry picked from commit e2c2bce90f1713136c2a256e423e5d136dab2389) --- src/server/game/Entities/Player/Player.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5fa10578328..8a916da9ded 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22531,11 +22531,7 @@ bool Player::IsVisibleGloballyFor(Player const* u) const return GetSession()->GetSecurity() <= u->GetSession()->GetSecurity(); // non faction visibility non-breakable for non-GMs - if (!IsVisible()) - return false; - - // non-gm stealth/invisibility not hide from global player lists - return true; + return false; } template -- cgit v1.2.3